Lyon, France – November 30, 2010 – Game  Connection Europe, held in Lyon, France, November 16th – 23rd, is proud to unveil today that Seasons after Fall has been selected as ‘Game Connection Best Project 2011’. The title developed by Swing Swing Submarine becomes the very first winner of the newest Game Connection Europe contest intended to showcase and identify promising games in production.

On top of its new initiative designed for talented indie developers, the event brought together hundreds of developing studios, publishers, investors, and service providers representing all genres, platforms, and distribution channels. The 3-day show has once again excelled at giving the game industry professionals the chance to pitch key business partners and to arrange an average of 9.3 meetings per attendee.

Key players are already getting ready for Game Connection America in San Francisco, USA, March 1-3, 2011:

Game Connection Selected Projects and its jury included professionals from powerhouse publishing companies lead by Ubisoft, Square-Enix, Konami, Microsoft Game Studios etc and was also co-hosted by, the event media partner.

Pierre Carde, Managing Director of Connection Events, organizers of Game Connection explained, “This year we’ve combined our traditional offer focusing on a highly productive environment with public pitching sessions to detect promising projects. We are proud to bet on those talented games which I’m sure will get a brilliant future.”

We at were really pleased to have the opportunity to support the Game Connection Selected Project. We’re also delighted to be able to create the Award, and hope that this year’s winner will be able to inspire others to invest time, energy and passion in the pursuit of creativity and excellence in videogame design.” said Phil Elliott, publisher.

‘Game Connection Best project 2011’: Seasons after Fall by Swing Swing Submarine – PC, Mobile and Console

Seasons after Fall has been selected for its original and poetical game mechanics. In this poetical 2D puzzle-platformer, gamers become a wild fox crossing over seasons. Players will be able to switch between seasons (at any place, any time during their experience) and therefore, dynamically affect the environment (trees, flowers and lakes). Gamers will also solve puzzles based on the following natural elements: freeze rivers in winter, grow trees in summer and disperse spores using the wind in autumn.

Founded by two former Ubisoft’s staff, Swing Swing Submarine is now looking for partnerships.

“The Selected Projects program gave us the opportunity to pitch the game to key people and we are truly honored to get such a big industry’s recognition” said William David and Guillaume Martin, founders of the French studio.

Check out the trailer

Category: “’s choice: The Uncanny Fish Hunt by Uncanny Games.
In this PC adventure game using Unity tech, a young sailor will confront tempests, explore, and fight against monsters.

As a pitch, Uncanny Fish Hunt’s clear and distinctive visual design combined effectively with a solidly thought-out user experience to offer gamers an intriguing take on a well-established genre. I was impressed by the clarity of purpose shown by the team involved, as well as the passion and keen sense of what makes a game fun to play,” underlined Phil Elliot, editor in chief at .

Check out the trailer:


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